Counter-Strike: Source

1 General Rules

Please read the general rules here.

2 Tournament Layout

Please read the global tournament layout specifications here.

3 Tournament rules

  • All matches are played using the MaxRounds 15 scoring system by default.
  • Each team can pick one map to play.
  • Each map will be played one time as CT and one time as T.
  • Before the start of a map, the teams will do a knife round. The winner of that knife round picks the side they want to play first (CT or T). During this knife round, all guns and the bomb must be dropped in the spawning area. Failure to do so results in an automatic loss of the knife round.
  • All matches will be played using the latest counterstrike source update.
  • All matches will be played following the tournament layout as posted on (insert link).All matches are Bo3( Best of 3). First 2 rounds each team choses his map. If in case both teams win 1 map, there will be a third map. This map will be decided by elimination. In total there are 7 maps, 2 maps allready played, so that leaves 5 maps. both teams choses 2 maps that will be eliminated. the remaing map will be played as third map.Note that only map wins counts , no total rounds win.
  • If there is insufficient time to complete a match, the tournament admins may at any time declare one team the winner, if that team holds a clear advantage in that match. It is the responsibility of the tournament admins to decide whether a team holds a clear advantage. This rule will only be used as an emergency measure.

3.1 Maplist:

  • de_dust2
  • de_inferno
  • de_contra
  • de_nuke
  • de_train
  • de_season
  • de_tuscan

In addition to the maps in the maplist, you may request any of the custom maps made available by the storm crew, alltough your opponent may decline to play this custom map and a map from the maplist must be chosen.

3.2 Server settings:

All matches are played with the following server settings. Changing one or more server settings during a match will result in a forfeit loss.

  • mp_allowspectators 1
  • mp_autokick 0
  • mp_autoteambalance 0
  • mp_buytime 0.25
  • mp_c4timer 35
  • mp_chattime 5
  • mp_decals 300
  • mp_fadetoblack 1
  • mp_flashlight 1
  • mp_hostagepenalty 0
  • mp_footsteps 1
  • mp_forcecamera 1
  • mp_freezetime 6
  • mp_friendlyfire 1
  • mp_limitteams 20
  • mp_logecho 0
  • mp_logfile 1
  • mp_maxrounds 15
  • mp_roundtime 1.75
  • mp_spawnprotectiontime 0
  • mp_startmoney 800
  • mp_timelimit 0
  • mp_tkpunish 0
  • mp_winlimit 0
  • decalfrequency 60
  • host_framerate 0
  • setpause 0
  • log 1
  • sv_lan 1
  • sv_unlag 1
  • sv_hltv 1
  • sv_maxunlag .5
  • sv_accelerate 5
  • sv_airaccelerate 10
  • sv_allowdownload 1
  • sv_allowupload 1
  • sv_alltalk 0
  • sv_cheats 0
  • sv_friction 4
  • sv_gravity 800
  • sv_maxrate 30000
  • sv_minrate 2500
  • sv_maxupdaterate 101
  • sv_minupdaterate 30
  • sv_maxspeed 320
  • sv_pausable 1
  • sv_stepsize 18
  • sv_stopspeed 75
  • sv_timeout 65
  • sv_voiceenable 0
  • sv_wateraccelerate 10
  • sv_waterfriction 1
  • phys_pushscale 1
  • sv_turbophysics 0

3.3 Client settings:

Usage of external programs to modify client settings is strictly forbidden.

Changing the default value of the following commands is not allowed and will be considered in-game cheating:

  • r_screenfademinsize 0
  • r_screenfademaxsize 0

 

The use of any other dxlevel then 81 is stricly forbidden, to use the correct dxlevel remove the mat_dxlevel out of your config and put -dxlevel 81 in your launch options.

For NVIDIA graphic card users :

The use of Ambient Occulsion is strictly forbidden. Caught using this setting will result in a direct lose of the match. Getting caught for a 2nd time will result in removal from the tournament. This setting can be found can be found in your NVIDIA Control Panel > 3D Settings > Manage 3D settings.

 

4. Rules:Cheating/conflicts

It is not allowed to take advantage of or abuse bugs. Any kind of bug abuse is considered cheating and will lead to a forfeit loss, unless otherwise mentioned specifically in the game-related rules.

All programs or files, either changed game files or new files, that change the game or add to its functionality, or which interact with the game in any way, are strictly forbidden.

Modified versions of the game's resource files are always forbidden, regardless of what they do.

Programs that do not interact with the game in any way are allowed, even if they can be used and operated simultaneously with the game. Voice communication programs are examples of such programs.

The following scripts are forbidden:

  • No-recoil scripts
  • Strafejump scripts
  • Bunnyhop scripts
  • Turn scripts (180 degrees or similar)
  • -mlook scripts (e.g. centerview)

Buyscripts are allowed.

Custom skins (weapon, player, textures, hud, crosshair, ...) are not allowed and will cause a forfeit loss. The only exceptions to these rules are:

  • Steam skins
  • Scoreboards
  • Fonts

Default CS source models must be used.

Any sort of map bug exploiting is strictly prohibited and will result in withdrawing 2 roundwins from the abusing team and giving them to the opponent.

Below are a few examples:

  • Defusing through walls, crates or any other object is not allowed.
  • Throwing grenades/flashbangs/smokes across walls in maps is allowed (f.e. on de_dust2)
  • Silent plant is not allowed (e.g. planting inside a wall)
  • Boosting is not considered a bug
  • Flashlight defuse (making flashlight sounds while defusing) abuse is not allowed
  • It is allowed to boost with several players except to disallowed places.
  • Highplanting is allowed
  • Buying and using multiple grenades is allowed
  • Moving inside walls or the sky ('map swimming') is not allowed
  • Abusing flashbang and/or HE grenade bugs is not allowed.
  • Sky jumping is not allowed.
  • Standing in a place with no visible ledge to stand on is not allowed.
Comments (5) Trackbacks (0)
  1. MaxRounds 12, vind ik wat gek? MR15 is toch al lang de standaard in al de grote leagues, niet?

  2. Je hebt gelijk, onze excuses: aangepast naar MR15. Bedankt voor het melden!

  3. maplist is niet goed. ofwel season erbij ofwel contra gwn weg en season in de plaats.
    contra word nooit gespeeld, zelfs season word weinig of nooit gespeeld.

    The usage of the following commands is stricly forbidden

    mat_dxlevel 80?

    dxlevel 81 > dxlevel 95

    dxlevel 81 (spelers zijn EVENLANG flashes, maar kunnen ambient occlusion (omgevingsocclusie) aanzetten in de nvidia opties en kunnen door smokes kijken.)
    dxlevel 95 (spelers zijn minder lang flashed afhankelijk van hun grafische kaart. Dus meer voordelen voor spelers met een ATI kaart.)

  4. da wordt ier een krokhettelan


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